An Effective Design Method of Inverse Filters for Multichannel 3D Sound Rendering

نویسندگان

  • Sunmin Kim
  • Youngjin Park
چکیده

This paper provides an effective design method of inverse filters for use in multichannel 3D sound rendering. In order to obtain the optimal solution of the inverse filter, the conventional adaptive algorithm requires that the parameters are properly tuned through lots of time and effort while through the proposed method we can systematically obtain the inverse filter with the desired accuracy and very low computations. In z-domain, we approximately design the stable inverse filters of maximum phase system in order to solve the inverse problem of multiple-input-multipleoutput nonminimum phase system. We compare the proposed method with the conventional one based on the adaptive algorithm through the computer simulations.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Fast deconvolution of multichannel systems using regularization

Regularisation by Ole Kirkeby, Philip A. Nelson, Hareo Hamada*, and Felipe Orduna-Bustamante Institute of Sound & Vibration Research, Southampton University, SO17 1BJ, UK *Department of Electrical and Communications Engineering, Tokyo Denki University, Tokyo 101, Japan #Seccion de Acoustica, Centro de Instrumentos, UNAM, Circuito Exterior CU, Mexico DF A very fast FFT-based deconvolution method...

متن کامل

Multisensor Signal Processing: Theory and Algorithms for Image-based Rendering and Multichannel Sampling by Ha Thai Nguyen

Multisensor applications have recently inspired important research projects to utilize existing infrastructure and exploit spatiotemporal information. This dissertation focuses on two multisensor applications: image-based rendering and multichannel sampling. Although many image-based rendering (IBR) algorithms have been proposed, few of them possess rigorous interpolation processes. We propose ...

متن کامل

Smart-i: “spatial Multi-user Audio-visual Real-time Interactive Interface”, a Broadcast Application Context

SMART-I is a high quality 3D audio-visual interactive rendering system. In SMART-I, the screen is also used as a multichannel loudspeaker. The spatial audio rendering is based on Wave Field Synthesis, an approach that creates a coherent spatial perception of a spatial sound scene over a large listening area. The azimuth localization accuracy of the system has been verified by a perceptual exper...

متن کامل

Inverse Filter Design for Immersive Audio Rendering Over Loudspeakers

Immersive audio systems can be used to render virtual sound sources in three-dimensional (3-D) space around a listener. This is achieved by simulating the head-related transfer function (HRTF) amplitude and phase characteristics using digital filters. In this paper, we examine certain key signal processing considerations in spatial sound rendering over headphones and loudspeakers. We address th...

متن کامل

Segmentation Assisted Object Distinction for Direct Volume Rendering

Ray Casting is a direct volume rendering technique for visualizing 3D arrays of sampled data. It has vital applications in medical and biological imaging. Nevertheless, it is inherently open to cluttered classification results. It suffers from overlapping transfer function values and lacks a sufficiently powerful voxel parsing mechanism for object distinction. In this work, we are proposing an ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2002